Thankfully it's a demo account, and it's costing me a fortune but I thought a worthy experiment. You can see the logic, votes and thought process behind each council decision on the page. Aggression is set to max for this test
> It's not colourful but everything is well made because it's made for professionals.
Nuclear plants, planes, etc use colour so you can differentiate very quickly under pressure. Much easier to shout "THE RED BUTTON!!!" than "The second button five down from the left!"
Sorry to break a myth, but you'll never hear someone about “THE RED BUTTON ” in a nuclear control room. There's way too much buttons that happens to be red for that.
Nuclear operators are highly trained professionals (two years of training in France, for instance) who know their machine by heart, so what you'll hear will be much more specific like “isolate vapor generator number 3”. Also, the way it's organized it will very rarely be orders, but instead description if what each of them are doing while following the safety procedure, to keep other crew members aware of what they're doing.
So no “Press that god damn red button!” but instead “I'm bypassing turbine through GCTA and moving to step 342.B.3”.
META: Make sure that your adblocker is set to 11 on that site.
In the first edition of The Design of Everyday Things[0], Norman has a photo of beer tap handles on control levers in a nuclear power plant control room. This was done, to differentiate two important handles.
I won’t link to the photo, because it’s on personal blogs, and I don’t want to hug anyone’s site to death.
A few years ago I listened to a seminar where a few real professional doctors discussed the hospital scenes in movies or TV shows. They mentioned that those dramatic and chaotic operation room scenes where the doctor yells commands with a loud voice look so fake to them. In a real operation room, everyone (including the doctor and the nurses) is highly trained, works in tandem calmly and efficiently -- there's never a need to raise voice.
The lessons of TMI have been learned though, the accident has been thoroughly investigated and that's the reason why it's now being discussed in class.
Of course but we're talking about vintage control room designs here, some of which predate that investigation, so it still seems relevant to point out.
AFAIK All of them have been retrofitted to take the lessons from TMI into account (I can't be sure about other countries, but in France it's definitely the case).
And more importantly, the process around how you're supposed to take information from the controls during a crisis has been completely rethought, negating the issues found during TMI investigations.
I did too, and I'm pretty sure you're right... it won't be a profitable venture itself... but if you make a few games and keep players then perhaps you can sell that side to others as a development 'studio'
If you're flying a larger passenger plane into basically any major airport, ILS should get you most of the way down - you just need to control speed (you're looking for landing speed +10 by the end)
Depending where you're flying, some arrivals have gaps which threw me off massively when I first started - it's because IRL there's ATC there to guide you to the final intersection for the runway, usually 10NM out... so aim for that and capture ILS, it's quite a wide margin for capture.
If you're going manually, 10nm out you want to start descending at around 600-700fpm from ~3000ft and you should have visual on the runway at this point
We've been running experiments and refining our trading harnesses for the past 2-3 months, another thing that affects it is the amount of money it has available - you can also build in personalities beforehand with different agents such as aggressive, moderate, wall street, etc
I'll keep an eye on your experiments and take notes!
It was the cat, those little fluffy bastards walked into a human camp about 10,000 years ago and kicked everything off. That's why the Ancient Egyptians revered cats as Gods /s
Like, without cats storing grain becomes so, so much harder; maybe basically impossible/unfeasible. Without storing grain you don't get cities as easily or as long.
Same with transporting food by boat; you gotta have a cat on your trireme or what are you even doing Andronikos.
Countless poets, writers, scientists and artists have been directly inspired by cats. I could easily believe yoga was inspired by them too.
It seems likely that models, royalty, and the concept of grace itself are all directly inspired by cats.
And then there's the profound cultural significance of Toxoplasmosis over the millenia; cats are (usually) calming; introverts can hang with cats all day...
There are certain personalities that are often attributed to modern sources, but haven't we always had that weird eccentric dude(tte) living in a shack that has a predilection to collect herbs/mine rocks/watch the skies/you name it, that isn't thought much of or seems productive until someone gets sick/needs ore/wants to know the weather/etc?
All that said, what did crazy cat people do before cats???
> haven't we always had that weird eccentric dude(tte)
I would bet the first human to do lots of stuff was that weird eccentric dude(tte). Who else would come up with writing, or words, or carry fire, or wear clothes, domesticate a wolf, etc.
There's some repos I'm unashamedly keeping alive with Claude alone and he gets co-authorship - basically stuff in "maintenance mode" that I still use that I've forked and had Claude drag it into 2026
A quick PR where I've found the bug myself in the code, and ask Claude to write the fix because it's faster, and verified it - I don't include Claude's co-authorship.
Very easily these days, even if minified is difficult for me to reverse engineer... Claude has a very easy time of finding exactly what to patch to fix something