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The new editing features will be pretty useful for sound design.


In my mind, my computer is pretty beefy: 2.8 GHZ I7 with 16GB of ram. Yet, vendors like Adobe figure out ways to consume all available resources and make performance complete trash.

Ironically, VS Code is one of the few programs that feels fast. Meanwhile, Visual Studio feels slow and janky. Between Notepad++ and VS Code, I don't notice much of a difference in performance for what I do.

Browers are one of the few applications these days that are still highly optimized and performant. This is what allowed us to replace Adobe AfterEffects with a custom browser-based renderer. We've seen a 10x performance improvement in some cases: 2mins (Browser) vs 20mins (AfterEffects).


Wow. The click the build number a bunch of times is already onerous enough. Now we're going to have to wait 24 hours to spin up a new development device?


Shit like this is yet another reason why we don't have apps in the app store. In app purchases are a non-starter for us.

As I understand it, there are ways to work around accepting payments or donations outside of the app stores.

It adds one more thing to have to do and explain to users. And even with that piece taken care of, we would need to be constantly vigilant about changes in Apple or Google policies that might eject our app from the storefront.


As a user, I don't want to install an app if I can do it on the web. Most "apps" these days are just web sites wrapped in an app. What's more, they're usually 100% dependent on REST APIs so there's little advantage to having the app anyway.

As a developer and (web) app vendor, I understand that many users still want apps. I just had a user ask when we'd be releasing our app for iOS. I explained that we did have an app and that it would be identical to what we'd release for iOS. Then I explained the maze of submenus she'd have to click through to get the icon on her home screen.

Apple and Google hate the open web so they make it excessively difficult to "install" PWAs and then in some cases, they're less functional than the website itself. More blame lies at the feet of Apple and Google than on web-first vendors who release sub-optimal apps as a delivery workaround.

We're not releasing apps yet precisely because I want us to be focusing on features. Having to target two additional platforms increases the surface area for testing and takes time away from developing features with the potential cost of releasing a "sub-optimal" app.


> Apple and Google hate the open web so they make it excessively difficult to "install" PWAs

On iOS, is it not just a matter of tapping the "send" button and tapping [+] Add to Home Screen?


On my iPhone it's just 5 easy clicks:

Kebab Menu > Share > View More > Add to Home screen > Add

Android - Firefox: It's 4 clicks Android - Chrome: 3 clicks (Menu > Install App > Ok)


You could also put this CD-ROM in an audio CD player and play the music on it.


I roasted MySpace hard back in the day, but now I kind of miss it. I was all too happy to move over to Facebook and leave MySpace behind.

For me, the exodus from MySpace to Facebook marks the inflection point were smaller internet communities died and were replaced with services from megacorps.

At the time, MySpace was an echo of free homepage sites on providers like AngelFire and Geocities. My friend group had moved over to MySpace from a custom site our friend hosted on a server in his living room. His web site did pretty much everything that MySpace did, MySpace just did it better.

I don't want MySpace back, but I do want some of the cool interactive content back that seems to all but have died out.


Strangely, I kinda see it being the first thing where "everyone must get into".

Before that, the web was a mishmash of communities, websites, shops and services. Even instant messengers were way more open and utilitarian, and more like Email: I would use Odigo, Adium or whatever, to use ICQ, AOL, etc. And you just talked with your internet friends.

But when MySpace launched, it was a strange situation where you needed an account, otherwise you weren't seen as "cool" by people you knew from non-online spaces. I was in my 20s and in bands, so not having one was just unacceptable.

After that, there would be those "migrations" where "normies" would follow. Using Email, ICQ or AOL wasn't seen as cool, so you should go to MSN. Myspace wasn't cool anymore, so you had to go to Facebook. And so on and so on. Even techies got into it: having a Hotmail instead of Gmail was seen as a bad thing... and so on.


Funnily enough, my experience is a combination of both yours and the GP’s. MSN Messenger vs AIM was what I perceived as the first big megacorp battle on the internet with ads everywhere and it was the first set of platforms people just had to be on. That’s when the internet went from IRC/BBS/small forum communication for nerds to my non-technical school friends using it.

The cool kids (nerds) later just used Pidgin or whatever, but I remember that era as being the first intense competition over the internet. Probably says more about my age than anything else.


Later Yahoo public chat rooms.

Loud, noisy, fun


Can you tell me more about that? The cool interactive content. I'd love to hear more details about your experience and what you miss.

For me the main thing I miss is Flash. I know there's Ruffle as Flashplayer replacement but the culture around Flash (and most of the authoring tools) has basically died.

(I talked to a bunch of Flash animators I knew back in the day and every single one was surprised to hear that Flash is still available, they just changed the name. Big fail on Adobe's part...)

As for the cute 90s and 2000s web designs, have you seen NeoCities? That spirit is alive and well there :)

The other thing I miss is that everyone would put their email in their form signature and you could just add everyone on MSN. People were super chill in those days, I made a lot of friends that way.

Nowadays the only unsolicited messages I get are from people trying to sell me something.


- I miss is Flash -

everything of it you can do with HTML5 & JS nowadays, god thanks! :) (though, compiling "one file and doubleclick" is not that convenient)


I mean, by the same logic, anything you can do with Unity, you could have just done in assembler hahah. Don't underestimate the power of convenience!


Good one: Actually Unity is something that Flash could became/evolve to in the long term, basicly both are "runtime environment for entertainment playback"


Ah, also Newgrounds


Eki-melos are the things that I really liked about taking trains in Japan.

The chirping bird sounds to help blind users find their way to and from the platforms is also a pretty interesting design decision.


Personally I loved it. The Japanese aesthetic is subtle and delightful. Also, riding my bicycle in the countryside with very few traffic signs to mar the view. Just the necessary ones, at exactly the right places. They assume you are not an idiot, and somehow it all works out!


Emurse | https://emurse.io/jobs | Outbound Sales Specialist | Remote | Part-Time

Emurse is a platform for learning languages with a focus on instructor-led courses, phonetics and comprehensible input.

Your mission as an Outbound Sales Specialist is simple: identify high-value targets, craft compelling email sequences, and turn cold contacts into warm introductory meetings.

To apply, review the instructions and job details at https://emurse.io/jobs.


I mostly get AI slop ads for scam products, though slop videos do creep into my shorts feed.


There's a bar by me where the owners made all of the decor with ChatGPT. It feels surreal in there.


What do you mean they made it with ChatGPT?


My guess is, at best, uploaded photos of the space and said "give me things to decorate this."


it became for me a quick signal for me that I'm watching an ad, because it doesn't normally pop up in my feeds


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