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20x is only for the session limit not the weekly limit.


From my experience trying to build parametric CAD modeling using FluidCAD [1] using its MCP, the biggest breakthrough is ASTRA. It seems to work well actually with any CAD if it has ways to verify its output. No otjer models was able to match its accuracy even Fable.

[1] https://fluidcad.io


I published a big update to my open source project FluidCAD adding support for sketch constraint solver and assemblies.

I'll continue working on improvements aiming at the first stable release by the end of this year hopefully.


I'm going to test this with FluidCAD later. Will post the result here.

Location: Tunisia

Remote: Yes

Willing to relocate: No

Technologies: .NET, C#, Node.js, Postgres, Angular,... Any tech/framework.

Résumé/CV: https://cv.marwan.dev/marwan-aouida-cv.pdf

Github: https://github.com/marwndev

Email: contact@marwan.dev


I continue working on FluidCAD, a hybrid CAD by code (JS) + mouse based modeling. I'm focusing on improving the 2D sketcher this week.

https://github.com/Fluid-CAD/FluidCAD


I work on FluidCAD on my free time. I published v0.0.40 last weekend with some big updates.

https://github.com/Fluid-CAD/FluidCAD


+1 for what adrian_b answered above. All the promotion are for free open source projects and none of them is profitable. I think this is totally fine, people like to know about alternatives and all these tools are for the purpose of learning and making parametric CAD more approachable to users. They have same goal with different implementation.


CadQuery was an inspiration when I built FluidCAD. I wanted the workflow to be as close to traditional CAD as possible with more interactive UI.

https://fluidcad.io


This looks amazing. I'm going to give this a try later.

If I have a DXF or something of the outline of something (a PCB in this case) can I import it and build around it somehow?


Only step import at the moment. I'll add svg next.


My particular immediate use case would be to export the board outline and mounting holes from a kicad project (SVG or DXF, whatever works) and build a chassis for it. Obviously I can do this in freecad but I've been looking for an intuitive cad-as-code system to check into git instead. So this would be awesome!


While not code as CAD, Dune 3D has the creation of enclosures for electronics projects as its _raison d’être_, and has a facility for Python scripting:

https://docs.dune3d.org/en/latest/python.html


How's this different from RepliCAD?


Replicad is designed primarily to be used as a library with the web editor as a helper. FluidCAD is designed to be used as full CAD package code + UI. I've outlined some of my motives in recent post: https://news.ycombinator.com/item?id=47721997


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