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> Diamond Monster II with a 3dfx Voodoo 2 chip

Oh shit, I had file deleted that. I remember now. I think I used that with the first N64 emulator, I think Project something to play Turok the first person dinosaur hunter game. Life before the internet was better I think.

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The Glide API was the only hardware acceleration in there for a good while before it got OpenGL. I remember using a third party wrapper or something to make it work on whatever it was I had in 1999.



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